﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace IronWinter
{
    public class HQBuilding : Building
    {
        

        public HQBuilding(int x, int y, int width, int length, Texture2D tex, Player controllingPlayer)
            : base(x, y, width, length, tex, controllingPlayer)
        {
            

            m_maxHealth = 5000;
            m_currHealth = m_maxHealth;
            size = 4;
        }
    }
}
